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IndieCade hits L.A. in October to showcase the strange, beguiling side of games

August 19, 2009 | 12:19 pm
Moon Stories. Credit: Daniel Benmergui

Games aren't just for fun anymore.

These days, developers are making games that provoke, recruit, spread causes or make players reflect. Like film, interactive entertainment has become a vessel for all kinds of expressions. And one of the best places to see that at work is within independently created games.

In October, Angelenos will host IndieCade, an annual event put on by the Creative Media Collaborative, whose advisors include game developers David Perry and Will Wright and game design professor Tracy Fullerton.

Among the 30 indie games to be shown at the festival is Papermint, a cross between social virtual media and games. Another title, Moon Stories, combines poetry and games. Interactive ennui, anyone? A third game, Gray, grapples with the nature of conflict.

The event, which costs $20 to $275 depending on the level of access, takes place Oct. 1 through 4 at various locations in Culver City. A full schedule is on the IndieCade website.

-- Alex Pham

Follow my random thoughts on games, gear and technology on Twitter @AlexPham.