Hero Complex

For your inner fanboy

Category: James Cameron

Hero Complex will host 'Avatar' screening with James Cameron and film's stars

November 27, 2009 | 10:51 am

"AVATAR" COUNTDOWN: 22 DAYS

Our countdown coverage continues today with a bit of "Avatar" news that has is especially exciting for us here at the Hero Complex...

James Cameron and Sigourney Weaver Moviegoers everywhere will be able to see "Avatar" on Dec. 18 but the best place to see it that day will be at Grauman's Chinese Theatre in Hollywood, where director James Cameron and stars Sam Worthington, Sigourney Weaver and Zoe Saldaña will attend the screening and then be interviewed on stage by Hero Complex blogger Geoff Boucher.

The event is part of the awards-season screening series by the Los Angeles Times and The Envelope. You can find the full schedule of films and stage discussions right here. "Avatar" will be shown at 7:30 and the stage portion of the evening will begin afterward.

Zoe and Sam Check back here early next week for information on how to get tickets for the free event. First-chance opportunity for seating is for Hollywood guild members and Academy voters, but fans will be admitted into every screening as well. (There's more information on the screening series attendance policies here.)

Also, for this special night for sci-fi fans, Boucher will be picking some Hero Complex readers to attend the "Avatar" screening and have reserved seats waiting for them; interested fans just need to leave a message explaining why they want to see the  movie in the Hero Complex comments section and Boucher will pick from the most interesting or clever responses.

Boucher also interviewed director Henry Selick after a Nov. 2 screening of "Coraline" and will be handling the stage duties at two other upcoming Envelope screenings, both at the Landmark Theatre: "Crazy Heart" on Dec. 1 (with a panel of Jeff Bridges, Robert Duvall, Maggie Gyllenhaal and Scott Cooper), and "Up" on Dec. 14 (with director and writer Pete Docter).

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Jim Cameron vs. Robert Zemeckis? An insider's view of the rivalry

November 26, 2009 |  1:38 pm

"AVATAR" COUNTDOWN: 23 DAYS

Our countdown coverage of "Avatar" continues with the conclusion of our two-part interview with the film's production designer, Rick Carter, whose credits include "Forrest Gump," "Jurassic Park" "War of the Worlds" and "The Polar Express." The Oscar-nominated Carter has been one of the key members of director James Cameron's "Avatar" team (that's the pair working together in the photo below, with Carter on the left), and he has worked as production designer on six films directed by Robert Zemeckis. That résumé gives him an interesting vantage point on the two filmmakers as competitors on the motion-capture and 3-D frontiers.

This is Part 2 of the Carter interview; you can read Part 1 right here.

Rick Carter and James Cameron on "Avatar"

Geoff Boucher: James Cameron says you were the one that brought up "The Wizard of Oz," a film that became a sort of touchstone for "Avatar" and even lent some of its dialogue to the new movie. What can you tell us about the connection there? 

Rick Carter: I actually thought this movie is like "Wizard of Oz" meets "Apocalypse Now" and I laid out a whole board showing that. Like "Oz," you go into this whole other dimension, but unlike that movie, we go back and forth in this one. There's a change too in the way the audience feels about the place they are going. The whole design of the movie, to be in sync with Jim, is to try to create an immersive experience where in the beginning you can be referenced by the humans and our world and what we are doing on this other planet. Then slowly there's a transformation to embracing the "otherness" of Pandora and the Na'vi race and the whole ecological system from top to bottom. And then [the audience's sympathies] in fact change sides along with the main character too. What you emotionally relate to in the film changes. I think that's part of the hybrid of the movie, not just technologically with live action and motion capture and CG animation. The hybrid is between where you, the audience, are and where the alien race is. That in fact is the [main character's] avatar state of being, which is a mixed DNA version of the two. The film is, in a funny way, trying to get you there in that state too, to understand that place. As a designer, to help Jim get to that, I had to kind of give myself over to something unknowable and is, in a sense, in conflict until I could resolve these two different worlds.

GB: It sound like you could teach a film theory class on this movie before you even reached the set.

RC: I know all of this sound highfalutin, but it is how my brain works now after spending time with directors like Jim, [Steven] Spielberg and [Robert] Zemeckis. Entering "Avatar," that's how I approached it and tried to get inside Jim's head and his vision and the glimpses he could offer -- which were quite elaborate at times. On this film, as production designer, it was like "The Polar Express"; I needed help in the full realization of that vision because I needed, physically, to be in two places at once. I had to be with the motion-capture part of the film, but I also had to oversee the live-action part of the film which was down in New Zealand.

GB: How on earth do you do that?

RC: Well, I got help. There's a co-production designer on the film I brought in and want to acknowledge. His name is Rob Stromberg and he comes at this from the visual effects side of things -- the matte-painting world -- and he came up with imagery that he and his team could create, along with my input. And he really had to run the point a key thing: how to make this planet come across as an alien ecological that is connected, just like our world, but more than that is almost connected like a nervous system. The wildlife, the fauna, the people-esque creatures -- it goes all down to the basic core of the planet and its spirituality. That spirituality and connection is what is at stake in the movie.

James Cameron and Sam Worthington on "Avatar"

GB: The theme then is two civilizations that approach nature with fundamentally different views. Do you dominate nature or place yourself under its dominion. That's a classic clash, really, and resonates with the stories and imagery of films such as "Dances With Wolves," "At Play in the Fields of the Lord," "A Man Called Horse," "Farewell to the King," etc.

RC: That's absolutely right. And the interesting thing is if you think about those "going native" stories and even "Apocalypse Now" to some degree, they reached a point where it was harder to tell the full story of that without running afoul of history and political sensitivity issues. Take "Dances With Wolves." Although God knows it was a wonderful movie and did as well as any movie could hope to do, it still had to run in that middle ground between the truthful Indian existence, as perceived today, and what is acceptable to the Indian community and then still be a Hollywood-oriented star vehicle for Kevin Costner. There was a lot of lines to toe and issues of political correctness, almost, to tell that tale. Now if you go back and make a movie that tells the story and is free of that. ... Think of the imagery of the  Johnny Weissmuller movies of Tarzan and the portrayal of Africans, which any of us watch today and we go, "Oh, that's a little cringe-making," but at the same time there was a wonderful freedom to Tarzan's existence and a freedom in the storytelling. By Jim picking a state of existence that does not exist and then all of the jumps of science -- like combining human DNA with an alien DNA and projecting a character's consciousness into the new being -- all of that creates a "there" where you can stage a story that you can tell with a real freedom. The three of four leaps that you've taken, if you make them credible, you can mirror back on those themes that you were talking about and say what you want about them. Nature, what do we value, technology, all of that. Jim basically felt like the filmmaking technology had reached a point where he could create this place in a credible way to tell that story. The movie lets you take a journey to see what you value. And the movie is also, ultimately, a love story. The iconic storytelling patterns and structure allow us to access a big unknown story but through a drama that we can touch and recognize. The love story, the perceived betrayal in the middle of it and a choice that needs to be made. And then at the end of it, you can go back and answer the question that we talked about at the very beginning of this: What do I see?

GB: It's interesting to see "Avatar" arrive in short order with the latest Robert Zemeckis film, "A Christmas Carol," and to consider the journey of these two filmmakers, Cameron and Zemeckis, and their different paths along this contemporary frontier's edge in 3-D and motion capture. I'm curious if, from your vantage point, you view them as being far apart in their approach or just several degrees removed from one another?

RC:  First of all, I like your questions and the way you're approaching this. Because there is a difference. I also have to say some interviews that I do, the questions that I get -- it all turns into "Dragnet" very quickly. Who did what? They want to put it into something they preconceive that they can write to a form. Ninety percent of what goes out falls into that, that marketing thing. And with good reason, it's appropriate and I'm not knocking it. But those interviews -- "We did this, then we did this, then we did this" -- feel like a young person's sport and I did that with "Jurassic Park" and "A.I." and "Back to the Future" and it was fine, but now my interest is in conveying the things I see that are real. The real deal. To me, my whole time doing this, it's been almost blessed since I've only been with Zemeckis and Spielberg and now Zack Snyder. So what I'm interested now is the simple question, "Is there a real vision there?" And that's not the same as having a bunch of imagery in your head. That can be like confusing being nearsighted with being a visionary. It's not even about having the vision being something that you can articulate and that it's all yours alone. To me what it is is a director on the level of a Spielberg or a Cameron or a Snyder brings something to life by having enough glimpses of it and knows that it will work, and can convey that to people. It's innate in them. Zack is a young version of those other guys. He doesn't have to get his fingerprints over every single morsel or pixel of his movie in order to say, "That's mine." These are guys who can come up with something that's inclusive enough that a creative team can get on board the proverbial train if it's Zemeckis or proverbial planet if it's Cameron. Or if it's Zack [with his "Sucker Punch," now filming in Vancouver, Canada], it's into the center of a generational zeitgeist that he makes his own and, importantly, has a lot at stake dramatically in its story. 

GB: It's interesting to consider the scale of the movies these directors make and how, no matter the size of the machinery, the stories can veer from wildly complex to relatively simple -- or perhaps elemental is a better word.

RC:  They come at from one place: what grabs them and holds their attention. It can be as simple a guy on an island and a volleyball or a story of a famous ship sinking where everyone knows how the story ends. It can be a weird creature from another planet who just wants to get home. For Zack, it can be going into the most interior-exterior place imaginable, on [the green-screen set of] "300," and not getting claustrophobic. Something almost like alchemy happens.

GB: You worked on "The Polar Express" and I wonder how you would draw a line between that film, its technology and its filmmaking philosophy, and "Avatar."

RC: For background, for Bob, "Cast Away" was like looking at his own life and at the end of it he felt like he was at a crossroads. He had run a course in his career of how he was making films and how he wanted to make films. I think he was at a place where he was ambivalent just like the Tom Hanks character after he returns from the island in the film. Then Bob went to another place with "Polar Express" where he tried to go a new path. He tried to find something new and fresh to him and he saw this [motion-capture] technology that Peter Jackson had used in "The Lord of the Rings" and thought it could be utilized but that didn't drive the thing. At the beginning the source was a simple 10-page story as a memory of something that you had to believe in. That was what he wanted, to see if he himself could find something to believe in again and get on that train.

"The Polar Express" You can ask the question, "What is the legacy of 'Polar Express'?" and talk about its dead eyes and all of that, but it still went out and made its money and, for a lot of young people, it became a perennial, a part of their holiday tradition. For all of its crude, ugly duckling aspects, it still had enough of a heart that people could make it mean something to them. Now, Bob has gone that road further [with "Beowulf" and "Christmas Carol"] to see how close he can get to portraiture, frankly, a human face that is created in our likeness that we believe. Obviously that runs into the aspects that everyone has talked about, the uncanny valley, and some people will look at it and always point to what is not there, as opposed to what is there. You know, if you're in space and in every part of the journey you get halfway to the destination, you never actually reach it; you just get very, very close. I happen to think it's gone through this process where now the inner and outer are starting to get very close. I haven't seen "Christmas Carol," so I can't comment on it and what emotion comes out through those characters. I do know that at its essence it's Bob trying to create portrait characters at this stage and then broaden out again and that, hopefully, lead the technology to a place where it can solve the issues in order for people to relate. We're talking about a very fundamental thing: Is it alive or not? Is it animate or not? We know that when we're babies and when we were cavemen going into the jungle. Is that a threat or not? Do I like this or not?

GB: Do Cameron and Zemeckis view themselves as rivals? I don't ask that to be crass -- we live in a public arena now that searches for, invents and amplifies conflict, but that's not my goal in asking. They just seem to be in the same arena but with different philosophies, so I wonder if that stirs up a sort of competition between cinematic belief systems.

Robert Zemeckis RC: I would put it on the Lennon-McCartney level. Look how healthy that competition was even when it was unhealthy. Look at the results of it. Different approaches and personalities and each makes the other better. There's this dialogue right now and I would throw Spielberg into it too. There's a dialogue among a generation of filmmakers. I would say Spielberg is out ahead of it at the forefront, I'd say, being older and with what he carved out with George Lucas and the creation of the summer blockbuster. But to answer your question, of course, between Zemeckis and Cameron, yes, there's a tremendous awareness of what the other is doing. It's like Beatles and the Stones. And I'm so pleased that they are doing this; to be in their 50s and forging new avenues, to be taking risks and putting this much work in to it -- and to be taking a certain amount of flack. Both Cameron and Zemeckis have remained true to their visions and gone places that people would rather they not go, in some places. Don't think that people haven't said, "Hey, Jim, can maybe you make a movie that doesn't cost so much and puts the entire studio on the line again?" And, "Hey, Bob, can you maybe give us something a little more safe commercially and maybe not push so hard and so far out there?"

GB: Do you think Cameron is eager to see "Christmas Carol" and Zemeckis is eager to see "Avatar"?

RC: I can't get too much into their heads. Are they eager? I don't know. Will they be sure to sit down and watch the other one's movie? I can assure you, yes, they will do that. And my guess is that coming out of this season we will find that there is a recognized new way forward in this arena. It doesn't mean that others in Hollywood will pick between the two and replicate one; what I mean is there is a sense that this area is coming of age now. Some of the challenges that have been defining these movies are getting sorted out, so all of us can get on with the comfort of having this just be a part of the way we make movies and we will have this foundation in place that lets storytelling be the primary focus. That is the next level.

-- Geoff Boucher 

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Top photo: Rick Carter and James Cameron at work on "Avatar." Credit: Fox.  Second photo: Cameron and "Avatar" star Sam Worthington. Credit: Fox. Bottom photo: Robert Zemeckis.


'Avatar' as innovation: 'We were in new territory...there was no road there'

November 25, 2009 |  2:43 pm

"AVATAR" COUNTDOWN: 24 DAYS

"Avatar" may be the most ambitious film of 2009, and here at the Hero Complex we're bringing you coverage that fits this major movie moment with 30 stories in 30 days. Today it's the first installment of a two-part conversation with Rick Carter, one of Hollywood's most celebrated production designers, whose credits include "Forrest Gump," "Jurassic Park," "War of the Worlds," and "The Polar Express." I spoke to the Oscar-nominated designer in Vancouver, Canada, where he's at work on "Sucker Punch," director Zack Snyder's surreal action fantasy.

Avatar princess 

GB: You've worked with a relatively narrow group of directors but it's quite the list -- Steven Spielberg, James Cameron, Robert Zemeckis and now Zack Snyder. I would imagine, too, that "Avatar" is already feeling like a career highlight for you just based on its aspirations...

RC: Absolutely. Jim has made an amazing movie. He's quite a talent and when he puts his mind to something it's quite formidable.

GB: Coming into this project, what were some of the specific challenges it presented to you?

RC: I take a page out of the philosophy that obstacles are insurmountable opportunities. I'm pretty optimistic because things have gone well for me. Coming into "Avatar," I had only really been working with Spielberg and Zemeckis up to that point. That's twentysomething years. My approach is to orient myself toward the vision of the director and that becomes the sole thing I have to concern myself with. There are many decisions but the one challenge really is to fulfill that vision. Those guys are so strong as directors that it's nice because the process isn't diluted with other concerns, like executives from the studio or even public opinion, which can happen to some degree sometimes. Its about the director's vision, solely, and completing it and realizing it. And at the point where there isn't something there, the task is, "What can I offer? What can people in the art department offer?"

GB: Where did you begin on "Avatar"?

RC: Coming into "Avatar," it took me about 3 1/2 hours to read the script, even before I had the interview with Jim. I really wanted to take my time to "see" the movie. It was clear that what he was doing was not just about a literal translation; you couldn't just piece it together by thinking of things you had seen in other films because it was an entirely new world. As I started reading through it there was a part -- and it's a part, actually, that's not in the movie anymore -- but one of the alien characters says, "When you see everything you see nothing." And I stopped at that and thought, "What does that mean?" And I realized that the state that I was in reading the script was that I was so overwhelmed with all of what I was seeing that I was actually starting to see nothing. I was in a state of what I call whiteout, where everything is in there. I liken that actually to "Pinocchio" and wishing on a white star that comes down and fills the frame of the window and out steps the Blue Fairy and out of that something is created, Pinocchio comes to life. So in a very lyrical way I gave myself over to that idea that there was too much for me to see.

Sam6_kshtgwnc 

GB: So you mean that you have to surrender to the startling immersion we would feel on an alien world and not get caught up in a sort of piecemeal construction of it?

RC: Yes, I was giving myself over to that idea that there was too much to see so as I read I stopped trying to visualize things and I stopped getting caught up in how to accomplish these things. I was trying to understand all of it by stepping back and looking for what Jim was going for. And Jim is a very high-level visualist and filmmaker. I knew too that he was going to be detail-orientated and a perfectionist. The stories precede him...[laughs]

GB: This film arrives with the reputation as "a game-changer" as far effects technologies and approaches, too, which must have made for an interesting path. 

RC: Well we knew that the actual way of getting the movie done was not going to be known ahead of time. I worked on "Polar Express" where we created the motion-capture volume without real-time visualization and I know what that took. So bring that into the world where half the movie is being done with real-time visualizing in a motion-capture space that has to be integrated as a hybrid with live action -- I knew we were in new territory. There was no road there.

GB: Tell me about Pandora, the jungle moon that's the setting for "Avatar."

RC: In trying to understand Jim's vision of Pandora I had this notion that Jim had been to Pandora before; he had been at the bottom of the ocean so much with "Titanic" and "The Abyss" and "Aliens of the Abyss." Jim described nighttime on Pandora as "phantasmagoric." I'm probably one of the few people that went and looked up that definition, which means "As seen in a dream state."

GB: The bioluminescence of the jungle lifeforms gives everything a sort of dream-time feel, I noticed in the footage I watched...

RC: And he was evoking the question: What is it you see when you're really starting to get transported into this whole other dimension? Out of that came this notion that you've heard about that this was "The Wizard of Oz" only going back and forth between Oz and Kansas throughout the movie. That's where this whole "You're not in Kansas anymore" thing came from.

TOMORROW: RICK CARTER ON THE JAMES CAMERON-ROBERT ZEMECKIS RIVALRY

-- Geoff Boucher

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'Avatar' star Zoe Saldana says the movie will match the hype: 'This is big'

November 23, 2009 | 11:56 am
"AVATAR" COUNTDOWN: 26 DAYS

Our daily coverage leading up to the release of "Avatar" continues today with a chat with Zoe Saldaña, who may be the sci-fi actress of the year with her spirited turn as Uhura in "Star Trek" and now her "Avatar" performance. She talks about her role, her fellow cast members and also boldly declares that, with "Avatar," James Cameron has gone where 3D and motion-capture rival Robert Zemeckis has never gone before.

Zoe4_kt8ptync GB: Some of your costars have said their work on "Avatar" gave them the feeling they were part of Hollywood history because of all the film's innovations and ambitions.

ZS: Well it was amazing, yes, but for me I'd have to say I'm just excited that I got to work with an amazing director and a great cast and crew.

GB: You had to deal with learning a language that was invented for the film. Was that hard?

ZS: I was really concerned about it. I'm bad with languages, and I was worried about it. Jim created the words and then we worked with a linguist who helped us, and he figured out the language. One of the things that was even harder was figuring out how to speak English with a Na'vi accent, trying to decide what that sounds like. The actors are from all over and have different accents. My family background is from the Dominican Republic and Puerto Rico, CCH Pounder is the West Indies, Laz Alonso is Cuban, all of us with our own accents. We had to find a way to make this new accent, and all of us sat down and tried to meet in the middle.

GB: It's a big film in every way, but how would describe it from your personal point of view?

ZS: It's a beautiful love story. It's a story of a young man's self-discovery and growth. He belongs to two worlds and needs to figure that out.

Zoeavatar6_kstsisnc

GB: You're talking about Jake Sully, the character played by Sam Worthington, who comes to the troubled moon of Pandora on a military mission and inside a lab-created alien body. He meets your character, Neytiri, and finds himself questioning that mission. What can you tell us about her? 

ZS: She grew up as a rebellious little girl. She's a warrior, she wants to be off hunting and training for a warrior life. She doesn't want to be a princess and marry a prince.

GB: This has been quite the year for you after your duty aboard the USS Enterprise and now your major role in "Avatar. " You're going to a queen of the Comic-Con tribe...

ZS: I'm very happy about that! I can't think of better fans. These are people with a passion, and I love that. And science fiction is wonderful. We can't limit our imagination and that's what science fiction never wants us to do.

Zoeuhura1-6_kj8rifnc

GB: Sometimes the genre can slip into hardware movies, but that was certainly not the case with "Star Trek." It doesn't seem to be the case with "Avatar," judging by the footage I've seen...

ZS: You look at some films and sometimes there is little that is human right now. All of the technology in this pioneering film is used in a story about the human heart. This is not an insensitive movie, it has very soulful messages, simple messages, the film is very soulful.

GB: The technology of the film includes what producer Jon Landau has been describing as emotion-capture instead of motion-capture. It's to get rid of the "dead face" problem with CG characters. Did it work?

ZS: Yes. Robert Zemeckis [director of landmark motion-capture film efforts such as "A Christmas Carol" and "Polar Express"] was unable to maintain that intimacy with actors. He was in a different room and the technology wasn't there. For "Avatar," they created these [miniature cameras mounted near the actor's jawline on] head rigs that captured all of our [facial] motions. And Jim was there, 3 feet away, and the technology never interrupted with performance or story or imagination. It was Jim, Sam and me there in our forest and it was like our workshop, our sandbox to play in every day, and we weren't interrupted by anything coming into our environment.

GB: Sam seems like he could be on the verge of major stardom, although no one can predict those things. Tell me what you found in him during your time in the sandbox.

Zoesam4_kroyhwnc ZS: He owns the same pair of boots he's had for years. He is so not into appearances or superficial things. He is a true artist. He is a selfless artist, willing to do anything to get to what's important in  the art. Jim and Sam and I were intimately connected for two years off and on, at such close range, and they are both so committed and talented. It wasn't always smooth. Sam and I would fight head to head when we saw things differently, but even then it was amazing. It was always for the film. And now finally we get to share this film with the world after 2 1/2 years. The anticipation is amazing.

GB: Don't take this the wrong way, but what if the film falls short of all that anticipation, either commercially or critically? It's a possibility considering the way the hype is ramping  up.

ZS: I remember watching "Star Trek" in Japan. ... Audiences everywhere are different, and in Japan they're very reserved, discreet and respectful. They watched "Trek" and they're just sitting there. And the movie did great. Then when 25 minutes of "Avatar" was shown there, there was clapping and cheering, which is unheard of. This is big.

-- Geoff Boucher

Photos, from top: Zoe Saldaña. Credit: Associated Press. With computer effects, Sam Worthington, left, and Saldaña become aliens in "Avatar." Credit: Fox / MCT. J.J. Abrams counsels Saldaña as Uhura on "Star Trek." Credit: Paramount Pictures. Saldaña and Sam Worthington in Tokyo for an "Avatar" press conference. Credit: Yoshikazu Tsuno / AFP/Getty Images

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Avatar: The Game will follow its own path through the alien jungle

November 21, 2009 |  9:12 am

"AVATAR" COUNTDOWN: 28 DAYS

James Cameron has big aspirations for "Avatar," and here at Hero Complex we're stepping up with some epic coverage plans: a 30-day countdown. Today's topic: Hero Complex contributor Gerrick Kennedy reports on the Ubisoft video game that hopes to take the fans of the sci-fi epic on an entirely different adventure.

Security is intense these days at the Montreal offices of Ubisoft where more than 200 employees are working overtime to put the final touches on the new James Cameron's Avatar: The Game, which is due to hit store shelves Dec. 1.

"The bunker" is how Patrick Naud, the executive producer of the game, referred to the area for the team dedicated to the creation of a 3-D gaming experience that matches Cameron's ambitious film project. Cameras, guards, extra locks and some fairly scary employee contracts have all been put into place to protect the game that looks to be one of the most intriguing releases of 2009.

“We’re just finishing the last production for the PC version,” Naud said. “From then on it’s just waiting for the game to come out. We’re hoping people get as excited about the game as we are.”

Cameron has been on a quest to make the "Avatar" film for more than a decade and there's plenty of curiosity considering the massive success of his last feature film, "Titanic" in 1997, and the industry chatter about the film's innovations in 3-D and visual effects technology. Naud and his team hope to create a video game that is also a potential “game-changer,” as the film is being billed by industry observers.

“We met James three years ago," Naud said. "That first meeting was so that he could approve us. We wanted to expand the world and we didn’t want to do a game of the movie. We didn’t want to have the boundaries of having to follow the film.”

Avatar: The gameNaud, like many of the collaborators working with Cameron on "Avatar," spoke with excitement in his voice about the director and his years-in-the-making epic. Ubisoft, though, has followed a different path through the alien jungles created by the Oscar-winning director's script and film.

“We had an idea what we wanted to do," Naud said of his company's pitch. "There were two main concepts: doing the game of the world, not the movie, and giving the players the choice to choose sides. We felt in the beginning of the project there is a big part of the story that’s not told.”

The film follows the adventure of a Marine named Jake Sully (Sam Worthington) who is sent to the distant moon Pandora, where, given control of a towering, blue-hued alien body, he is supposed to gather intelligence about an alien race who lives atop valuable natural resources. After learning the ways of the Na'vi tribe, though, Sully finds himself wondering which side of the impending conflict he belongs on.

With Cameron’s blessing, Ubisoft Montreal created its own storyline set two years before the events of the film. In the game, players take on the role of Abel Ryder, a code breaker sent to Pandora. There they enter the Avatar Program, which creates the alien-human hybrid bodies, like the one used by Sully in the film. Players are then faced with a choice: Side with the noble Na’vi or work for the Resources Development Administration, the armed human enterprise planning to mine Pandora's coveted minerals.

Naud said game developers wanted to challenge themselves more after Cameron asked why the game couldn't be 3-D like the movie. Although Naud assured gamers it’s not needed for game play, he says gamers who do have a DLP setup that supports 3-D vision, or a 3-D-vision capable flat-screen TV, will have the bonus of experiencing the game much like they would the film.

Avatar: The game screen shotNintendo users will also experience the game differently as the Wii and Nintendo DS games follow their own story lines, separate from the other platforms.

“Play as a young Na’vi warrior whose village and family have been destroyed by the RDA, you’re seeing it from this different perspective,” Naud said. “It uses the Wii balance board and the MotionPlus that was released this summer. Something we felt was a nice addition.”

Naud said that Cameron realized the potential the video game has to strengthen the “Avatar” brand and that the filmmaker approached his relationship with the game creators in a collaborative manner that Naud said is far from the norm in the film-based game sector.

“It’s not the type of relationship we have with a licensor," Naud said. "Some studios might want to be more protective of their characters. It’s not everyone that sees it as an extension of the brand. Some see it as a way to get more revenue. We had the liberty to create new characters, new worlds. He knew of games, but he didn’t know what made a game great. He trusted us. He told us to 'go all in.'”

-- Gerrick Kennedy

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USC professor creates an entire alien language for 'Avatar'

November 20, 2009 |  5:15 pm

"AVATAR" COUNTDOWN: 29 DAYS

Paul-frommer1

James Cameron has big aspirations for "Avatar," and here at Hero Complex we're stepping up with some epic coverage plans: a 30-day countdown. Today's topic: The USC professor who found himself on an unexpected Hollywood adventure when he was hired to create the language spoken by aliens on Cameron's distant planet of Pandora.

This modern era of moviemaking has plenty of peculiar challenges for actors -- on green-screen sets, for instance, they have to watch a ping-pong ball hanging from a string and convince the camera that they actually staring down some magical beastie -- but for the actors auditioning for "Avatar" the biggest challenge may have been reading a sheet of paper with words invented by a USC professor named Paul R. Frommer.

Frommer, a linguistics specialist, was brought in by "Avatar" writer-director James Cameron to create an entire functioning language for the tribe of 10-foot-tall blue aliens who inhabit Pandora, the setting for the film's conflict. Frommer tackled the project with glee -- "How often do you get an opportunity like this?" -- but the actors who had bend their tongues around the invented vocabulary and syntax were slightly less charmed by the experience.

"Oh, it was so hard and I was really concerned about it," said Zoe Saldaña, who portrays an alien named Neytiri in the sci-fi adventure that opens in theaters Dec. 18. "I didn't think I could get through it. I'm not good with languages. All the actors, we worked together. It was the only way."

Frommer has spent four years laboring on the language of the Na'vi tribe and his work will not end on the day of the film's release. He plans to keep expanding the language until he's, well, blue in the face.

"I'm still working and I hope that the language will have a life of its own," the professor said. "For one thing, I'm hoping there will be prequels and sequels to the film, which means more language will be needed. I spent three weeks in May, too, working on the video game  for Ubisoft, which is the name of a French company. That's not a French word, though, I don't know where they got Ubisoft."

Frommer is clearly delighted by his unexpected excursion into the Hollywood dream factory, which has the buttoned-down academic working side-by-side with movie stars and hobnobbing with an Oscar-winning director of Cameron's stature. Sitting on a concrete bench near the bustling center of USC campus, he recounted his Tinseltown labors with verve; the only time a hint of disappointment crept into his voice was when he explained that his alien language was limited by the terran larynxes of Sam Worthingon, Saldaña, CCH Pounder and other cast members who spoke the Na'vi language.

"The constraint, of course, is that the language I created had to be spoken by humans," Frommer said. "I could have let my imagination run wild and come up with all sorts of weird sounds, but I was limited by what a human actor could actually do."

Between the scripts for the film and the video game, Frommer has a bit more than 1,000 words in the Na'vi language, as well as all the rules and structure of the language itself. "I'm adding to that all the time," said Frommer, who says he would like to see the new tongue catch on in the way that Klingon has become a studied language among especially, um, engaged fans of "Star Trek."  

"Oh, I'm very aware of Klingon," Frommer said the way a sports coach might analyze a rival with a long winning tradition. "It was created by a linguist [named Marc Okrand] and it is very, very well put together. I actually once developed a problem for students in analysis using data from Klingon. When I started working on this, though, I deliberately did not look at Klingon so I wouldn't be unconsciously influenced by it."

Frommer's fondest wish is that the language takes off and that fans of the film use the Internet and conventions to spread the sound of Pandora. "It's definitely doable for people, and so many people have learned Klingon, so there could be an interest," he said. To some ears, Klingon sounds like a cross between Russian and crawfish, but the Na'vi language is far more gentle on the ear. "Cameron wanted something melodious and musical, something that would sound strange and alien but smooth and appealing."

Frommer is a linguist by trade and got his PhD at USC, but after he finished his doctorate he left acadmeia for the business world. "I really wanted to teach, though, and came back." He ended up on the faculty of the Center for Management Communication at the Marshall School of Business and teaching in the area of clinical management communication -- but he concedes that, deep down, his true love is still for language and pure linguistics.

James Cameron and Sam Worthington on Avatar When "Avatar" producer Jon Landau and his company, Lightstorm, approached the linguistics department at USC with Cameron's proposition about creating an extraterrestrial tongue, the request quickly found its way to Frommer, who had once collaborated on a workbook that collected data from 30 languages.

"The e-mail that came my way that said they were looking for someone who could create an alien language for a major motion picture directed by James Cameron, but the name of the project at that time was Project 880," Frommer said. "As soon as I saw that e-mail I pounced on it."

Frommer didn't start completely from scratch; Cameron had come up with about three dozen words of the Na'vi language at that point in his project document, which was like a quasi-script or a long treatment ("They called it a scriptment," Frommer said, "and that was a new word to me")  but most of the words  were character names.

"It gave me a sense of the sound that he was looking for and then I expanded it. Given these sounds and the possible combinations, what further structure could I bring to the sound to make it interesting," Frommer said. "That was the starting point. Probably the most exotic thing I added were ejectives, which are these sorts of popping sounds that are found in different languages from around the world. It's found in Native American languages and in parts of Africa and in Central Asia, the Caucasus. "

Frommer prepared three "sound palettes," which were collections of words and phrases that did not have meaning but did have the cadence and feel of languages. Cameron mulled over the sound files and picked the third as the best fit for the world he wanted to hear. He did not want tonal differences and variations in vowel length, for instance, but he loved the ejectives.

Then came the heavy lifting -- nailing down the sound system, word construction, the rule of syntax -- and Frommer immersed himself in the thousands of decisions required, many of them deciding what goes in and what goes out. The Na'vi language, for instance, does not have the sounds buh, duh, guh, chu, shu, and by restricting the sounds, Frommer said, a characteristic shape of the language begins to distinguish itself.

James Cameron on avatar set "If you allow everything and the kitchen sink, you get a mishmash, it sounds like gibberish," Frommer said. "An analogy is cooking and deciding how you are going to spice up a certain dish. If you put everything you have on the shelf, you get a mess. If you are judicious you get something good. In language, sometimes things are defined by the absences."

The finished product sounds, to some ears, vaguely Polynesian, while others hear the rhythms of African languages in it. "Someone said it sounded German to them, someone else told me Japanese, and I think that's good. If everyone were saying one single language then it would be bad," Frommer said.  

Frommer worked with the actors at the studios of dialect coach Carla Meyer, whose credits include all three "Pirates of the Caribbean" films, "Angels & Demons" and "Erin Brockovich" as well as "Air Force One," in which she helped Gary Oldman shape his hijacker's Eastern European accent. Frommer was impressed with the actors' intensity of focus.

"I was surprised they all did very well, and it gave me hope, too, that other people will try to learn it and speak it," Frommer said. "I'm excited because there is going be a Pandora-pedia online and a lot of material for people to learn more about the planet. There's this incredible devotion to detail. It's been fascinating to me. It's almost academic in its approach."

Frommer finds himself walking the campus sidewalks and talking to himself in the language. He has attempted to write poetry, too. It wouldn't be surprising if some of his couplets were forlorn -- it's lonely being the only person speaking a language. "I just wish," he said, "that I had someone to talk to."

-- Geoff Boucher

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Photos: Top, USC professor Paul Frommer (Mel Melcon / Los Angeles Times). Middle, James Cameron and Sam Worthington at work on "Avatar" (Twentieth Century Fox). Bottom, Cameron on the set (Twentieth Century Fox).


Giovanni Ribisi pretty much loves Jim Cameron

November 19, 2009 |  4:20 pm

"AVATAR" COUNTDOWN

It's 30 days until the opening of James Cameron's "Avatar," and here at Hero Complex you will find more insight and information about the film than anywhere else; today marks the start of our daily countdown coverage leading up to the much-anticipated epic adventure. Will the film live up to the industry billing of "the game-changer" for Hollywood special-effects movies? Today we start the countdown with a conversation with Giovanni Ribisi, one of the stars of the movie, who could not talk enough about director Cameron.

Giovanni Ribisi in Avatar 2

GB: This is feeling like a movie that people have circled as something that has a chance to be very special. What was the feeling during the making of it?

GR: It's been an extraordinary experience within all aspects of the film. As far as filmmaking goes, and I hate to sound pretentious about it, but this movie is kind of historical. For Jim to pull this off and the amount of time he spent on the technological aspects, the story, it's relevance to today's world -- all of it. It was an incredible thing to be there down in New Zealand. And it's one of the best countries in the world, so that was amazing too, to be down there for five months.

GB: You were in "Saving Private Ryan," another film that was a massive canvas, major spectacle and had a long running time. That film was judged a success by most people because it held on to its humanity and life stories in the middle of those huge moving parts. Do you consider that the challenge of "Avatar" as well?

GR: I think from a director's point of a view and a production company, it's one of the various parts that make up the actual final whole. There's music, there's editing, there's lighting, acting, there's directing, choreography -- films are this all-encompassing medium. With this film, all of the technological aspects and how advanced the 3D is and how futuristic the computer graphics are, all of that loses its importance if you don't have a good movie. I think that's one of the great things about Jim; one of the reasons I respect him is that he is unrelenting in making it a good movie, even setting aside all of those things. From what I've seen it's incredible on an emotional level and on a storytelling level. Jim is a visionary on that level as well, which is why I wanted to work with him.

GB: You were in "Sky Captain and the World of Tomorrow," one of the first "digital backlot" films. Does that suggest you have an interest in seeking out movies that reach for the "next" tech in visual storytelling? 

GR: For me it's not about genre. I don't really care about that. For me, it's the story, the script and the people involved in making the movie. That's the most important thing. For any of the hundreds of people working on it, making a film is a large commitment out of your life and you have to have your interest maintained, whether it's two months or two years for "Apocalypse Now" or 12 years for Jim on "Avatar." And he's set a standard that others, I hope, will try to meet.

GB: What can you tell us about your character, Selfridge?

GR: Without giving too much away, it's obvious from the trailers that we as a company have gone to colonize another planet to exploit its natural resources. Essentially, I can give you two viewpoints on my character. The character's viewpoint on himself,  and my viewpoint. He is a cog in a machine but he considers himself the pharaoh of this new world. He's running the ship and it's all a statistical thing for him; he's about results and numbers. He has the sickness of what our capitalistic, corporate version of the American dream can become.

Giovanni Ribisi and Sigourney Weaver in Avatar GB: He has ledger fever ...

GR: Yes exactly, the ledger fever.

GB: Cameron has said he looked to classic tales by Rudyard Kipling and Joseph Conrad and more modern epics such as "At Play in the Fields of the Lord" and "Dances With Wolves" to construct a story for "Avatar." That's interesting to consider...

GR: Yes, absolutely. In storytelling there is a basic structure that you can trace back. If you analyze Shakespeare and his plays, the foundation is Aristotle's "Poetics," and that treatise that Aristotle wrote 2,500 years ago still resonates on such a human level. There are essential, elemental parts to storytelling and drama. And there's something about "Avatar" that really sort of articulates all of that and gives it an emotional resonance. And I don't think anybody really does it quite like Jim. When something is epic, it's epic in a way that you've never quite seen before and you feel an emotional attachment to the characters. It doesn't matter if they're CG or live-action, you're right there with them. 

GB: You mentioned the time spent in New Zealand working on the film -- can you give me a snapshot memory from the set or perhaps even sort of an emotional memory of working on the project?

GR: It's funny, Jim likes to say that New Zealand is the country that America always wanted to be in its early days. Now I don't know how people are going to take that, how offended they're going to be -- I don't know how many letters you're going to get. But I agree with him. They literally have commercials on television that tell people to get out of the couch, turn off the TV and get outside. Everything about the place -- the education, on a cultural level, socially, the landscape and their awareness of the environment and their effect on it. It's not a country steeped in litigation and lobbyists.

GB: One last thing: You've worked with directors like Steven Spielberg, Michael MannSam Raimi and the late Anthony Minghella. It's an impressive list. When you consider a project, do you find you give more weight to who the director is in comparison to other factors? And are there directors in particular you'd like to work with?

GR: In process, you start with the script usually because that's normally how you become aware of a project. But a picture is only as good as the director is talented, and a picture is only as good as a director's vision for it. It is definitely the most important thing to me. For me, the people I'd love to work with, well, Jim would be at the top of the list. Working with Jim again. And ... well, just Jim, I think that'd be my answer to that.

-- Geoff Boucher

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Photos: Giovanni Ribisi in "Avatar," and then shown with co-star Sigourney Weaver. Credit: 20th Century Fox.

NOTE: DUE TO AN EDITING-PROCESS ERROR, A PREVIOUS VERSION OF THIS POST WAS PUBLISHED WITH NUMEROUS TYPOS. WE APOLOGIZE.


'Avatar' director James Cameron as cinema prophet: 'Moving a mountain is nothing'

November 15, 2009 |  9:34 am

Epic or epic failure? Game changer or the Great Hype Machine? All eyes are on "Avatar," and two of the top reporters in Hollywood, John Horn and Claudia Eller, check in with a survey of the sensation in a story that ran on the front page of today's Los Angeles Times. Here's an excerpt. -- Geoff Boucher

James Cameron and cast of "Avatar"

Inside a dark mixing stage at 20th Century Fox a few weeks ago, writer-director James Cameron, surrounded by nearly a dozen colleagues, stared at a clip from his upcoming movie, "Avatar," unhappy with the look of the precipitous peaks on the horizon.

Circling the summits with a red laser pointer and speaking to his computer-effects team at Weta Digital in New Zealand via videoconference, Cameron came up with a Muhammad-like solution: Shift the mountains to the left.

"Moving a mountain," the 55-year-old filmmaker said, laughing, "is nothing."

Such bravado might be expected from the man who declared, "I'm the king of the world!" during the Academy Awards 11 years ago, when his last feature film, "Titanic," collected 11 Oscars. It was the highest-grossing movie in cinema history.

Throughout his career, in films such as "Terminator 2: Judgment Day" and "The Abyss," Cameron has used eye-popping digital effects to create worlds and characters. But he never has attempted anything as creatively and commercially ambitious as "Avatar," a groundbreaking combination of 3-D filmmaking, photo-realistic computer animation and live-action drama that opens Dec. 18.

"Avatar," a futuristic thriller, may be Hollywood's most expensive movie ever, and many in the industry fervently hope it will transform 21st century moviemaking the way sound and color did decades ago.

The film business, struggling with flat theater attendance, collapsing DVD sales and the serial firing of top executives, certainly could use a game changer -- an immersive moviegoing experience that delivers more than anyone can get from their HDTV or home computer screens. But though "Avatar" might be all that, it also defies conventional Hollywood wisdom that today's blockbuster movies need to be "pre-sold" as bestsellers ("Harry Potter," "The Lord of the Rings"), comic books ("Batman," "X-Men"), toys ("Transformers," the upcoming "Battleship") or based on other movies (every sequel ever made).

Thus the novelty of "Avatar" could also be its biggest liability. And some wonder if the film's plot -- dense with action sequences and special effects, but also featuring a love story between two 10-foot-tall blue aliens -- will resonate with a wide enough audience to steer the movie into profitability.
 


Hollywood has tracked "Avatar" closely. Many of Cameron's friends -- members of a filmmaking elite that includes Steven Spielberg, Peter Jackson and Ridley Scott -- made pilgrimages to his Santa Monica production house and the Playa del Rey hangars where he worked on the film.

"I was blown away," said Guillermo del Toro, director of "Pan's Labyrinth" and the upcoming "Hobbit" movies. "The creation of this technology is what allows a movie like 'Avatar' to exist."

Said Jim Gianopulos, co-chairman of Fox Filmed Entertainment: "He gets to the edge of the envelope, and then goes as far past it as possible."

To observe Cameron directing "Avatar" is to witness filmmaking as it's never been done before. Whereas most movies add all of their visual effects in post-production, Cameron was able to see fully composited shots in real time: The actors he was directing may have been performing in front of a blank green screen, but Cameron's camera eyepiece -- not to mention giant 3-D television monitors -- immediately displayed lush, synthetic backgrounds.

The filmmaker has spent the better part of a decade developing the technology used in "Avatar," which is set on a distant moon under siege by humans determined to pillage its natural resources. It required the reinvention of bulky 3-D cameras, which had to be downsized to fit into smaller spaces and move with fluidity, and lengthy experimentation with improvements in motion-capture animation, which superimposes animated characters onto real actors, as in the current Disney version of "A Christmas Carol."

As part of his research and development, Cameron directed the 3-D documentaries "Aliens of the Deep" and "Ghosts of the Abyss," which visited the Titanic's underwater wreckage. To overcome what many critics regard as the great flaw of motion-capture animation, the "dead-eye" appearance of characters, Cameron mounted tiny cameras above the faces of his "Avatar" actors, recording their smallest facial expressions and most intimate eye movements.

"What had been missing in motion capture was the 'E' -- the emotion," said "Avatar" producer Jon Landau.

THERE'S MORE, READ THE REST.

-- John Horn and Claudia Eller

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Photo: Filmmaker James Cameron with actors Sigourney Weaver, Joel Moore, center, and Sam Worthington. Credit: Mark Fellman / 20th Century Fox


Sam Worthington searches for humanity in 'Avatar': 'I don't want to be a cartoon'

October 28, 2009 |  7:29 am

There is no film this year that has been anticipated, discussed or debated as much as "Avatar," the sci-fi epic from director James Cameron that reaches theaters Dec. 18. We're going to start a monthlong countdown to the film here at Hero Complex in mid-November, but here's an early bite at the apple. This is a longer version of a feature I've written about Sam Worthington for the big movie sneaks issue that runs next weekend in the Los Angeles Times Sunday Calendar section.

James Cameron and Sam Worthington on Avatar

Forget the flying dragons and giant blue aliens, Sam Worthington is in search of human life amid all that extraterrestrial spectacle of “Avatar.”

Director James Cameron’s sci-fi epic arrives Dec. 18 amid intense discussion of its state-of-the-art performance capture and 3-D innovations, but for Worthington, the 33-year-old Australian star of the film, none of that is as important as locating the human heart in the story.

Avatar poster "I don’t believe there’s a certain way to act in an action blockbuster and I think it’s a mistake to approach it that way,” Worthington said. “It’s still has drama, romance, suspense; it’s only a blockbuster because of the size of scale and the money they throw in and maybe the time of year it comes out. If you bring in the subtleties of proper human emotion, then an audience can relate to a character. That character isn’t just a cartoon. I don’t want to be a cartoon.”

Cartoon or “dead” faces are the bane of motion-capture films and exactly what Cameron hopes to avoid with “Avatar.” The filmmaker wrote the script for “Avatar” before he made his Oscar-winning 1997 film “Titanic” and has been waiting, he says, for the technology needed to pull off his vision. That’s why some observers are referring to “Avatar” as a “game-changer” for special effects films -- and others are calling it the most over-hyped Hollywood release of 2009.

And at the center of this massive machinery is the brawny Worthington, a former bricklayer and high school dropout from west Australia. His life path changed at the National Institute of Dramatic Art in Sydney. A girl he knew planned to submit an application for the program, and he joined her as a lark.

“To have these opportunities now, I’m extremely humble about it, to be honest with you,” Worthington said. “I feel lucky to do these kinds of films. I always said I wanted to make movies that I would go see. I would pay 12 bucks to go see ‘Avatar.’ Just to be part of it all -- I pinch myself.”

Macbeth In person, Worthington comes off as coolly confident and wildly straightforward; he seems about as ironic as a rugby tackle. He said, for instance, that one of his goals as an actor is to portray men who prove that "a man's fate isn't written, that he decides his own fate," a lesson he himself wants to impart to his 9-year-old nephew. Worthington’s screen career began with an episode of “JAG” in 2000 and he caught the eye of Hollywood with performances in smaller films, such as his lead role in Geoffrey Wright’s gritty 2006 “Macbeth,” which reframed the Shakespeare play in the criminal underworld of Melbourne, Australia.

But there was a big one that got away: Worthington was one of three finalists in the search for the new James Bond but lost out to Daniel Craig, whose screen aura is a more cynical menace. Instead, Worthington is getting a reputation as an action hero with soulful eyes; in “Terminator Salvation,” opposite Christian Bale, the relative newcomer was the most memorable part of the film for many reviewers.

“Wearing his conflicted humanity like Clint Eastwood in his Sergio Leone days ... Worthington overtakes every scene that he is in,” film critic Betsy Sharkey wrote in The Times.

Cameron, whose last leading man was Leonardo DiCaprio in “Titanic,” said that for “Avatar” he needed a star who could handle the action but also pull the audience along on an adventure that covers a lot of emotional ground as well as exotic alien-jungle terrain. Cameron said that, in aspiration, “Avatar” has more in common with Rudyard Kipling, Joseph Conrad and Edgar Rice Burroughs than with modern Michael Bay cinema.

Sam Worthington in "Terminator Salvation" 

“I’ll go to a ‘Transformers’ film for the fun of seeing the spectacle,” Cameron said, “but, personally, my soul craves a little more story, a little more meat on the bone and characters and that sort of thing.”

In the futuristic tale of “Avatar,” Worthington portrays Jake Sully, a Marine who comes home from combat in a wheelchair. He gets a chance to walk, run and fight again, though, through a strange off-world mission. Scientists will place his consciousness in an avatar, a towering blue body grown in a laboratory melding of alien genetic material with Sully’s DNA. This new body is sent to a jungle planet to help plunder a valuable mineral but, in a sort of intergalactic “Dances With Wolves” scenario, Sully goes native.

In “Terminator Salvation,” Worthington presented the mash-up of man and machine; this time it’s the hybrid of earthling and alien. He chuckled when asked whether there were themes that pull him toward certain roles.
 
“I just want to work with people of high caliber, whatever kind of genre,” the actor said. “I don’t basically go, ‘I want to make a movie of this type’ or ‘I want this genre.’ I look at who’s making it and who’s in it. With ‘Avatar,’ they tell me Jim Cameron is directing and Sigourney Weaver is in it? Sign me up.”


 

There’s considerable interest in Hollywood to signing up Worthington. He will star with Liam Neeson and Ralph Fiennes in “Clash of the Titans,” which hits theaters in March, and he has completed two other films, John Madden’s “The Debt,” a war-crimes thriller with Helen Mirren, and “Last Night,” a New York romance with Keira Knightley, which was shot in 2008.

He was slated to star with Charlize Theron in another thriller, “The Tourist,” but that project may be in flux. There is talk, too, that Worthington will reunite with “Terminator Salvation” director McG for Disney’s major revival of “20,000 Leagues Under the Sea.”

For the actor, though, the bigger the franchise, the tighter his focus on the people living and breathing between the explosions.

“If you’re going to do blockbusters, you have to find the human in them or else you’re just making a video game,” he said. “I’ve always said if I’m going to make these things, I’m going to do the thing I can do in a $4-million Australian film -- a dramatic piece -- and bring that into the action film. If you do that, the audience feels it and then they’ve got a way in. They see themselves up there on the screen.”

-- Geoff Boucher

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Photos: At top, "Avatar" director James Cameron, left, and lead actor Sam Worthington on the set. Credit: Mark Fellman. Middle: Worthington in "Terminator Salvation." Credit: Warner Bros.


'Avatar' fans run through the jungle

August 22, 2009 |  7:22 am

Fans around the world were shown 16 minutes of "Avatar" footage Friday night in a unprecedented promotion that director James Cameron and 20th Century Fox hope will further stoke interest in the film, which doesn't arrive in theaters until Dec. 18. Hero Complex correspondents Juliette Funes and Kate Stanhope covered it in two sites, and both were hard-pressed to find fans who didn't like the footage. Their blended report is below; Stanhope shot video in South Gate and Funes wrote up the reactions of some fans at the Bridge cinema in Westchester. We want to hear you reaction too; please leave a message in the comment section. 

Well you can’t say James Cameron isn’t trying.

After screening 20 minutes of his coming sci-fi odyssey “Avatar” at this year’s Comic-Con International and unveiling the trailer for the film on Apple on Thursday, Cameron went above and beyond the call of duty Friday with a free 16-minute sneak peek featuring never-been-seen scenes from the first half of the film. Screening on Friday at 6 p.m. and 6:45 p.m. on Imax screens across the country.

“Avatar Day” took place at 342 screens in 58 countries, with 102 3-D and 3-D Imax screens here in the States, including the Bridge in Westchester, which filled up all 320 seats in each of its four screenings. 
 
The film, starring Sigourney Weaver, Sam Worthington and Zoe Saldana, is like a cosmic “Dances With Wolves” on acid, in which a tribe of tall, blue indigenous humanoids, called Na’vi, clash with humans invading their strange and beautifully vibrant planet, Pandora.

At the Bridge there was relative calm outside but a lot of action inside, where hordes of moviegoers waited in line to get inside and grab the best seat in the house.
 
Eric Robbins, 22, sat in front of his computer for two hours trying to make reservations for the screening and, after he had the confirmation, searched online for “the best Imax theatres” to be able to watch the much-talked-about preview of the movie he’s been anticipating for a year.
 
“I am a huge James Cameron fan. There’s not one movie of his that I don’t like,” the USC film student said. “For me personally, I like seeing the technology being pushed to the boundaries and James Cameron does that … and effortlessly blends the technological aspect of storytelling with a really great story.”


Robbins persuaded his friends to join him at this year’s Comic-Con, where the footage made its public premiere, and then signed them up for the screening, including Erika Edgerlay, 24.   
 
“He’s really good with storytelling, and I can’t wait to see how good this story turns out to be,” Edgerlay, from Texas, said.
 
The two-minute online trailer has broken records, with more than 4 million downloads since its release, but some Friday night viewers had steered clear of watching it to preserve the big-screen surprise. Brady Beaubien, 30, was one of them and he was dazzled by what he saw.


“It’s sort of hard to take in,” the San Diego native said. “It was the first time I was watching a 3-D movie where I actually forgot I was watching a 3-D movie. It was totally immersive.”
 
Many were also impressed with how realistic the animation was.
 
“I really liked it. It was a lot cooler on a 3-D screen,” Edgerlay said. “It looks really realistic compared to other movies with CGI.” 
 
Ashley Maria of Los Angeles had a different take. “They made a blue man hot,” she said, referring to Worthington’s transformation into an Avatar. “If that’s a way of saying it's good, then it’s good.”


The 23-year-old Maria had watched the online trailer and been left confused about the plot, but she said the visuals on the big screen were impressive. “It’s like you’re actually a part of the scenes and action, and when they’re running, you’re running with them,” Maria said. “Each five minutes of segments really developed the characters.”
 
And when the montage of scenes was flashing by, Maria said she and the group around her grew exasperated.
 
“We knew the end was coming and we were like, ‘No. We want more,’” she said. “It kind of got me mad that they showed the preview. Now I have to wait until it comes out.”


-- Kate Stanhope and Juliette Funes

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Sigourney Weaver swoons over 'Avatar': 'There's never been anything like it'

August 21, 2009 | 11:23 am

Eager fans will get their "Avatar" fix tonight as 20th Century Fox unveils 15 minutes of the James Cameron film to moviegoers for free in theaters across the United States. But when you’re Ellen Ripley, er, Sigourney Weaver, you get to see the whole thing. Well, sorta.

Sci-fi's grand dame has background with "Avatar" director James Cameron -- he directed her in the 1986 hit "Aliens," the second of her four films in the Ripley role -- but even she hasn't gotten the full "Avatar" experience. Instead of seeing the December release in all of its reputed 3-D splendor, she had to settle for a less extravagant 2-D version. 

Weaver as Ripley “That was enough for my heart,” she said on the set of her new film "You Again," an upcoming Disney comedy with costar Kristen Bell.

Cameron's off-world epic -- starring Weaver, Sam Worthington and Zoe Saldana – takes place on Pandora, a strange and beautiful planet filled with lush, exotic forests.  The story revolves around the clash between the indigenous Na’vi -- a tribe of tall, blue humanoids -- and the human invaders looking to set up mines to extract an especially valuable mineral beneath the homeland of the Na'vi. 

To achieve the visual effects, Cameron and his team used a new technology to capture the acting performances of his stars and super-impose their work over computer-generated creatures for, according to Cameron, a level of greater emotion. The early fanboy reaction to the online trailer above has been mixed, but Weaver, for one, is stunned by the results she's seen to date.

“It’s absolutely amazing,” Weaver said. “It’s such a remarkable achievement. There’s never been anything like it. I know I shouldn’t over-praise it … but I remember reading the script and going, ‘Well this is great, but I just don’t see how you can do any of this. It’s so ambitious.’ And he’s done it.  He has done it."

The Twentieth Century Fox film opens Dec. 18.

--Yvonne Villarreal

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James Cameron: Yes, 'Avatar' is 'Dances with Wolves' in space. . .sorta

August 14, 2009 | 11:23 am

EXCLUSIVE: PART 2 of the HERO COMPLEX INTERVIEW

This is the second part of my interview with Oscar-winning director James Cameron, who is (finally) bringing the world his years-in-the-making sci-fi epic "Avatar." Today he explains why the film might be rightly considered "Dances with Wolves" in space and he shares his opinion of recent special-effects blockbusters -- he thought "Star Trek" absolutely rocked but "Transformers: Revenge of the Fallen," well, uh, not so much. He also teaches me a new word.

(READ PART 1)

At Play in the Fields of the Lord GB: With this movie, it feels like a classic going-native film, if that doesn't sound too flippant. In the half-hour of footage I saw I was reminded at certain points of “Farewell to the King,” “A Man Called Horse” and “At Play in the Fields of the Lord.”

JC: Yeah, yeah, “At Play in the Fields of the Lord” was among the videos that I used as a reference. Yeah, absolutely. Tom Berenger did some real interesting stuff in that film.

GB: There’s also maybe some heritage linking it to “Dances With Wolves,” considering your story here of a battered military man who finds something pure in an endangered tribal culture.

JC: Yes, exactly, it is very much like that. You see the same theme in “At Play in the Fields of the Lord” and also “The Emerald Forest,” which maybe thematically isn’t that connected but it did have that clash of civilizations or of cultures. That was another reference point for me. There was some beautiful stuff in that film. I just gathered all this stuff in and then you look at it through the lens of science fiction and it comes out looking very different but is still recognizable in a universal story way. It’s almost comfortable for the audience – “I know what kind of tale this is.” They’re not just sitting there scratching their heads, they’re enjoying it and being taken along. And we still have turns and surprises in it, too, things you don’t see coming. But the idea that you feel like you are in a classic story, a story that could have been shaped by Rudyard Kipling or Edgar Rice Burroughs.

GB: Or Joseph Conrad…?

Emerald Forest JC: Yes, exactly. And I think returning to classic tales is a powerful thing. Look, right now is a special time because we can basically do anything we imagine. I mean you have to work hard at it, and you’ve got to have the technique and you have to be willing to throw money at the problem. Sometimes you have to be a little bold and go out on a limb. But if you can imagine it, you can do it. That’s why we’re seeing this renaissance of  visual imagination. It’s just a growth. Films look better now than they’ve ever looked. Sometimes they get a little lost in it though. I’ll go to a “Transformers” film for the fun of seeing the spectacle but, personally, my soul craves a little more story, a little more meat on the bone and characters and that sort of thing. Look, I think it's about finding a balance between story and all of this gimmickry. I think I veer toward classicism, being solidly rooted in the classic stuff. I mean really old-school science fiction. This is a movie I would have loved to have seen when I was a 14-year-old kid in 1968.

GB: Well, certainly, that’s why it's reassuring for anyone to see movies like “Star Trek” and “Up,” which might be my two favorite films this year, because both are examples of technology and craft achieving the fantastic but in service of great storytelling.

JC: Right, “Star Trek” -- look at that. That is a great example of a complete reinvention. Really, it’s beautifully done, really. Bravo. And I loved the first season of “Star Trek” back in 1965 or 1966 or whenever it was, it grabbed me as a kid, but I drifted away from it over time. And this was such a great way to see it come back as re-imagined. What fun.

GB: In the footage I saw it seemed to me that you were able to present nuanced emotion in the faces of the alien tribe and the human avatars who walk among them. That's vital, isn't it? I mean we've seen movies where computer-created or computer-augmented  visages seemed wooden or dead-faced. 

Dances with Wolves poster JC: That was the biggest challenge of the film. No matter how much art and technology we threw at this thing, if it wasn’t in the eyes of the characters – if you didn’t see a soul there – it would just be a big clanking machine. And I think that’s what people were responding to with … well I don’t want to throw a particular movie under the bus here, but let’s just say we’ve seen examples of motion-capture not quite getting it. It’s called the uncanny valley. We’ve seen movies never quite get out of the uncanny valley. That’s a reference to a negative effect that is created when something approaches human [in appearance] but isn’t quite there, it creates this creepiness. Our goal right from the get-go is that we had to get over the uncanny valley. These characters have to be real, they have to be alive. And what the actors do has to come through 100%. We didn’t want to get in and come back and muck around with a lot of key-framing where we would be animating over what the actors did. Our goal was a pure translation of the actors’ performance, at least as much as the physiology of that character allowed. The actors can’t act the tail, the actors can’t ears, so there is a layer of animation on top of what they are doing. But if I showed you the reference video track of what [lead actors] Zoe [Saldana] and Sam [Worthington] did, I think you’d be astonished at how closely it maps to the final performance that you see. I think it’s one-to-one. You know, and, we expected that maybe we’d get to 90%, maybe 95%, but I don’t think we dreamed that we’d get to 100%. But we did. There’s absolutely no diminishment.

GB: That's pretty confident talk! I talked to your producing partner Jon Landau and he said that you guys were referring to the work here as emotion-capture, as opposed to motion-capture. It’s a catchy phrase if you guys can live up to it.

JC: We spent the first year and a half of the film – before we were truly green-lit, but we were well-funded— developing the facial performance capture system and the pipeline that would see it through to completion. We even did an end-to-end test where we captured scenes and took them out to the final photo-real record just so we understood the process. And it’s a tribute to how much Weta Digital down in New Zealand has been able to evolve the state of the art beyond their own expectations at the beginning of the film. In fact we’re seeing a difference now between some of the first stuff they turned in a year ago and what we’re getting now. What we’re getting now is actually better.

GB: Your reputation is as a perfectionist, does that mean you need to re-do some early stuff?

JC: No I don’t think you’ll ever feel the diminishment as you go through the movie. But we’ll see a scene that was an earlier scene in process and they look great, but a newer stuff is stunning. And that stuff we haven’t even showed anyone yet. We’re just getting it in now. I’m about to head over to a Weta review right now, I’ll probably spend the next four hours in there reviewing stuff, and I look forward to it every day. When we unpack these shots, sometimes our jaws just drop at the verisimilitude to the actors. And that’s what thrills me most. I’m kind of over all the design stuff. That was the first two years. I’m kind of used to that stuff now, the floating mountains and thousand-foot trees. But when I see Sam Worthington captured exactly at a critical-performance moment -- that still gets me.

-- Geoff Boucher

READ PART 1: James Cameron on "Avatar": Like "Matrix," this film will open doorways

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'Avatar,' coming (sooner than you think) to a theater near you

August 13, 2009 | 10:55 am

James Cameron and Sam Worthington 

Our sister blog, Company Town, has the lowdown on an intriguing campaign to tantalize fans about the upcoming sci-fi epic "Avatar"...

Hollywood's sneak-preview tradition is about to get a James Cameron overhaul.

On Monday, 20th Century Fox will launch an unusual offer on the website for its Cameron-directed film "Avatar": free tickets for an early look at 16 minutes of footage from the futuristic thriller that will be shown in more than 100 Imax 3-D theaters around the world.

With two screenings on Friday, Aug. 21 (at 6 and 6:30 p.m.), the "Avatar" preview will include an introduction from Cameron and some new footage not shown during July's Comic-Con International convention in San Diego. "Avatar," which will be released in December, is Cameron's first feature since 1997's Oscar-winning hit "Titanic," which generated global ticket sales of more than $1.8 billion.

The unprecedented promotion -- which includes more than 30 Imax 3-D screens overseas -- signals just how much Fox has riding on its massive "Avatar" investment (more than $240 million in production costs) and how Imax is trying to position its theaters as the destination for the highly anticipated movie. Imax screens generated about $65 million in ticket sales for "The Dark Knight" last year when the Batman sequel was shown on 94 Imax screens; "Avatar" will be playing at more than 225 Imax theaters when it opens Dec. 18. 

Advance screenings of movie footage for the press and at events such as Comic-Con are fairly common for big-budget Hollywood releases. But it's unprecedented for a studio to show an extended excerpt of a film in such a broad public setting months before it hits theaters.

Fox is not paying Imax to use its theaters for the preview, though the studio is bearing the cost of producing and distributing the digital prints. Imax will provide 3-D glasses.

In what’s sure to be a mad grab among sci-fi fans, tickets will be given away on a first-come, first-served basis on the “Avatar” website (www.avatarmovie.com) at noon PDT Monday.

THERE'S MORE, READ THE REST

-- John Horn and Ben Fritz

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Comic-Con: James Cameron gives fans a lengthy look at ‘Avatar’

July 23, 2009 |  6:16 pm

Cameron_avatar_5_

It’s his first commercial film since “Titanic,” and judging by the 25-minute preview unveiled at Comic-Con,AVATAR_FOX  James Cameron’s “Avatar” will be every bit the spectacle as his Oscar-winning film from 1997.

The animated “Avatar” is set on a distant, lush planet called Pandora, a super-saturated world filled with 1,000-foot trees, exotic, near fluorescent forests, fearsome predators and an indigenous people known as the Na’vi -- tall, blue humanoids who are peaceful until provoked. The story revolves around the war between the Na’vi and the human military invading their world.

To make the film, Cameron used a new technology that enabled him to super-impose the computer-generated creatures onto his live actors while shooting. He said he wrote the project 14 years ago specifically to push the art of digital 3-D animation. The results, to hear the Comic-Con attendees in Hall H tell it, are stunning.

The audience, many of whom camped alongside the “Twilight” fans for the privilege, were treated to a sequence of scenes condensing the tale: Jake Sully is a paralyzed Marine who volunteers to become an Avatar -- a genetically engineered human/Na’vi hybrid. He suffers several brushes with some dinosaur-types, a violent flirtation with a Na’vi princess, and an even more violent Na’vi rite of initiation. 

Cameron will get to test-run the film on an even bigger crowd on Aug. 21, which he’s declared "Avatar Day." The filmmaker announced he’ll be taking over IMAX and 3-D theaters around the world to screen 15 minutes of the film for moviegoers for free.

In introducing the film, Cameron said it was made “for the 14-year-old boy that is very alive and well in the back of my mind.”

But don’t expect a film for kids. In fact, I'd wager “Avatar” is going to be kind of heavy.

Continue reading »

'Terminator,' one for the ages

January 2, 2009 |  4:14 pm

TerminatorThe Library of Congress has added 25 more films to the National Film Registry, bringing the 20-year-old preservation list up to 500 films. Instead of being picked solely on the basis of lofty cinematic virtue, the movies on this list have been placed in the archive for their time-capsule value, which is why the sometimes jarring list can start with "Abbott & Costello Meet Frankenstein" and finish with the Zapruder footage of the JFK  assassination on that infamous November day in Dallas.

This year's 25 new entries include some classics -- "The Pawnbroker," "Sergeant York," "The Invisible Man" and, one of my personal favorites, "A Face in the Crowd," Elia Kazan's startling media fable from 1957. But the movie that is getting the most press coverage (including a tongue-in-cheek editorial published prominently in today's Los Angeles Times) is director James Cameron's killer-robot movie "The Terminator" from 1984. The main reasons are the fact that it is the only mainstream film on the list released after the Nixon administration and Arnold Schwarzenegger's career-defining monotone performance as a machine man. "I'll be back."  A short and simple line in the script but, wow, it certainly took the future governor to the top of the film industry.

You could argue that there are other sci-fi/genre films that deserved to be on the list ahead of "The Terminator" ("Forbidden Planet," "Superman" and "The Matrix" spring to mind) but it's certainly worthy by the parameters and precedents of the list. More than that, this is the silver anniversary of the movie, and the year of its revival, with "Terminator Salvation" hitting theaters this summer. And how much outrage can you muster when you're talking about a list that has "Porky in Wackyland" on it? (It's a 1938 Porky Pig short, not an Eli Roth movie, in case you were wondering.) If you did criticize the Registry for a blatant crime of omission, it would have to be for "Pulp Fiction." How could they leave that one out?

Anyway, congrats to Cameron, Schwarzenegger, the family of the late Stan Winston (the special effects pioneer who did some of his finest work in service of the "Terminator" franchise) and all the other people who gave us the great time-travel chase movie. To celebrate, let's revisit the trailer to the original "Terminator" film ... but first...

A QUICK TRIVIA QUESTION: What actor has the singular distinction of having been killed in the "Terminator" franchise, the "Alien" franchise and the "Predator" franchise? Answer at the bottom of this post ...   

 

Continue reading »

'Caprica,' James Cameron's 'Avatar' and John Barrowman in Everyday Hero headlines

December 2, 2008 | 11:01 pm

Welcome to the latest edition of Everyday Hero, your roundup of handpicked headlines from the fanboy universe....

Caprica_moralesstoltz_gal_2"Caprica" coming in 2010: I talked to Ron Moore just a few weeks ago and he was still waiting for the official word on the green-lighting of the first season of "Caprica," the series that would fill the void left by "Battlestar Galactica" (which is winding down with only 10 episodes left). Well, now its official: "The drama, which kicks off with a two-hour pilot movie, stars Eric Stoltz, Esai Morales, Paula Malcomson and Polly Walker. Set 50 years before the events in 'Battlestar Galactica,' 'Caprica' follows two rival families -- the Graystones and the Adamas -- as they grow, compete and thrive in the vibrant world of the 12 Colonies, a society recognizably close to our own. Enmeshed in the burgeoning technology of artificial intelligence and robotics that will eventually lead to the creation of the Cylons, the two houses go toe to toe in a series that blends action with corporate conspiracy and sexual politics. Production on the series is slated to begin in the summer of 2009 in Vancouver, Canada, for a 2010 premiere. Jeffrey Reiner ("Friday Night Lights") directed the pilot. As the series begins, a startling development is about to occur -- the creation of the first cybernetic lifeform node, or "Cylon"--the ability to marry artificial intelligence with mechanical bodies. Joseph Adama (Esai Morales) -- father of future Galactica commander William Adama (Sina Najafi) -- is a renowned civil liberties lawyer and becomes an opponent of the experiments undertaken by the Graystones, led by a patriarch played by Eric Stoltz, who are owners of a large computer corporation that is spearheading the development of the Cylons." [Sci Fi Wire] ... ALSO: There's a great trailer for "Caprica" -- you can find it on the jump below by clicking through to the second page of this post.

Avatar_posterJames Cameron talks "Avatar": Here's a short article that came across the wire today: "Director James Cameron said Tuesday that his upcoming big-budget 3-D movie “Avatar” couldn't possibly live up to the hype on the Internet ahead of its release late next year. The Internet has been buzzing about the sci-fi thriller shot with motion-capture technology and the 3-D camera system he helped develop with partner Vince Pace. There are even movie trailers made by fans that apparently have nothing to do with the movie. 'Whatever they think it's going to be, it's probably not,' Cameron said on the sidelines of a conference on 3-D entertainment in Los Angeles. The $200 million movie is in production ahead of its planned Dec. 18, 2009 release and Cameron does not yet have a trailer prepared. 'We are making the movie in blocks. You can't cut a great trailer right now because so much of the movie would be unrepresented,' he said. When asked about high expectations, the director of all-time U.S. box office record holder 'Titanic' said he had stopped trying to meet them. 'I went out and got drunk, contemplated the whole thing and got over it,' he said, adding, however, that 'Avatar' was 'really cool' and 'groundbreaking' for its combination of motion capture, computer graphics and live action. 'Sometimes we stop working on it and just stare at it because it's just mesmerizing,' he said.  He said he had not met with Twentieth Century Fox Film Corp. executives about the marketing plan, but that the movie studio did not want to put out anything too early." [Associated Press]

Wolverine Wolverine, clawing forward: I have to say one of the things that has me most optimistic about "X-Men Origins: Wolverine" is the presence of Liev Schreiber in the cast. I think he's an outstanding actor. He plays Victor Creed and here's the first picture I've seen of him in the role, which has Schreiber joining Hugh Jackman in the feral hair club. The movie is due in May. This photo is from an album of early-look images at Newsarama. In other "Wolverine" news, you can check out Christina Radish's interview with Taylor Kitsch (I'm serious, those are their real names) the "Friday Night Lights" star who is playing Gambit in the mutant movie. Kitsch explained the role to Radish (I just love typing those names!): "He’s just another comic book character that has kinetic energy. It’s a fun role. You’ll have fun watching it ... I knew of him, but I didn’t know the following he had, and I’m sure I’m still going to be exposed to that. I love the character, I love the powers, and I love what they did with him. I didn’t know that much, but in my experience, it was a blessing to go in and create my take on him. I’m excited for it, to say the least." [Newsarama/MediaBlvd Magazine]

30_days_of_nightSan Diego comics sale: IDW Publishing has been coming on strong -- Diamond Distributors recently ranked the outfit No. 4 among comics publishers -- and they are looking to clear some warehouse space. So they're having a pretty major sale with some artists on hand as well. Here's the info: "IDW Publishing is holding its first ever sale of comic books and graphic novels at its San Diego headquarters on Saturday, December 6, 10 am – 3 pm.  This is a fantastic opportunity for comic book collectors to scoop up some real bargains and hunt down some rare titles they may have missed, including some limited editions and signed copies, all at bargain prices.  There will be surprises and giveaways with every purchase. A number of comic book creators will be on hand offering free autographs of their work, including Ben Templesmith ('Wormwood,' '30 Days of Night'), Chris Ryall ('Clive Barker’s The Great and Secret Show,' 'Zombies vs. Robots'), and Chris Mowry ('Transformers')...The sale will be held in IDW’s parking lot, 5080 Santa Fe St., San Diego, CA, 92109. IDW is offering new comics for $1 each (Reg. $3.99 cover)...Trade paperbacks / collections will be $5 each (Reg. $19.95-$24.95 each). Other books, comics and magazines will be up to 80% off cover price. [IDW press release]

John_barrowman_as_captain_jackCaptain Jack exposed: I've seen the human tornado that is John Barrowman in action before-- I was the moderator at Comic-Con International last summer for the "Torchwood" panel and Barrowman sang, jumped up on the table, flirted, leered and cracked wise throughout. It was the easiest panel duty I ever had -- all I had to do was stay out of the way. I thought Barrowman pulled out all the stops that day but, it turns out, he pulled out even more during a recent U.K. appearance. Mimi Turner has this report: "BBC Radio was forced to issue yet another apology Tuesday for failing to control its staff and stars, after 'Torchwood' and 'Doctor Who' star John Barrowman exposed himself on a live Radio 1 show that also was video streamed over the Internet. The incident, in which Radio 1 host Nick Grimshaw urged the actor to expose his genitals, aired live Sunday night and generated one complaint to the BBC. It comes less than a fortnight after the BBC Trust, the pubcaster's governance unit, slammed 'systematic failures' in the pubcaster's editorial and compliance standards over lewd material. A spokeswoman for the Radio 1 network stressed that the camera recording the live webcam of the Switch show had been 'quickly covered up by the producer' during the incident and that nothing explicitly sexual had been shown online.... In a raucous interview with Barrowman reported by wire services, Grimshaw said: 'You're famous, we're told, for getting your willy out in interviews. Is this going to happen today? Should Annie (Mac, the show's co-host) be careful?' Barrowman then asked if the webcam was on, and when told that it was broadcasting live video, he said: 'All right, I'll get it out for you then. No problem.' The show's producer moved to obscure the webcam, but listeners and viewers heard Mac screaming 'Oh my God!' as Barrowman and Grimshaw laughed. Barrowman was then heard to say, 'I didn't take the whole thing out, but I got my fruit and nuts out.'" [Hollywood Reporter]

-- Geoff Boucher

AFTER THE JUMP: THE NEW "CAPRICA" TRAILER

 

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