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On Location: L.A.-based effects company Engine Room rides the wave of 'Soul Surfer'

Soul Surfer
The movie "Soul Surfer," which debuts Friday, tells the true story of Hawaiian teen surfing star Bethany Hamilton, who lost her arm in a shark attack and overcame huge odds to get back on her surf board and compete professionally.

Hamilton's inspirational tale provided filmmakers a dramatic focal point for their $18-million movie, which was in large part made possible through the visual wizardry of a small L.A.-based effects company that has also managed to beat the odds amid a tough economy.

The firm, Engine Room, faced the recent challenge of having to convince audiences that actress AnnaSophia Robb, who plays Hamilton, was in fact an amputee.

"The visual effects is what made the film," said the movie's director Sean McNamara.

With just 10 employees and nearly 30 outside artists, the company did the lion's share of the 750 visual effects shots in the film for less than $1 million.

The work is noteworthy because it comes at a time when when many small to medium-sized California effects houses have been losing bids to foreign rivals that can do jobs for less because of generous tax credits available in such countries as Canada and Britain, or that can tap into low-cost labor in India, China and Singapore.Soulchart

Half a dozen visual effects companies have shut their doors in the last three years, including three in Los Angeles County, which has seen hundreds of job losses in the post-production and effects sectors in the last decade.

"The trick is to find your work, support your clients and deliver,'' says Dan Schmit, who founded Engine Room a decade ago. He says the company generates $3 million to $4 million a year in revenue and is profitable.

Part of the key to survival, he says, is keeping overhead costs down. The company, which at one point had 40 employees, relies mainly on freelance digital artists who work as independent contractors and are paid a flat rate, rather than by the hour. "It's a very labor intensive business and it's easy to underestimate the costs of labor,'' he says. "It's what sinks companies."

Engine Room also recruits globally through an online registry it launched in 2009 that allows digital artists to post samples of their work. For "Soul Surfer" the company enlisted artists from China to New Zealand and Macedonia, although the bulk of the work was done by freelancers working out of their homes in California, Schmit said.

Being diversified also helps. Engine Room doesn't specialize in one area of visual effects but works across many areas -- commercials, feature films and television shows such as the former Disney Channel series "Even Stevens" and "That's So Raven."

In fact, it was through Schmit's work on Disney Channel programs that he developed a relationship with "Soul Surfer" director McNamara.

McNamara shot the movie, which is being released by Sony Pictures' Tri-Star label, on location mainly in Hawaii, in Oahu and Kauai. Some surfing scenes were shot in Tahiti because the waves weren't big enough when filming occurred in February and March of last year.

To create the illusion of Robb's missing arm, Schmit relied on a combination of digital and old-fashioned physical effects, borrowing techniques used in the film "Forrest Gump" that allowed Gary Sinise to play the legless Lt. Dan Taylor.

He enlisted the help of makeup artist Mark Garbarino to recreate a stump of Hamilton's arm. They used video and photographs from the Hamilton family, and even consulted with Hamilton's surgeon, to create various sculptures of her torso and molds for the stump and its various stages and positions, from surfing to standing. Each day before filming, Robb had to spend an hour having a new stump, made out of silicon, grafted onto her shoulder, and the actress often had to work with her arm tucked behind her back.

During filming, Robb also wore a green sleeve or had her arm painted green, a technique that makes it easier for digital artists to later "remove" her arm when scenes are composited on a computer screen. Once the green arm is removed, however, it leaves behind an empty space. So McNamara had to shoot additional shots of Robb's torso and of background scenes without her in it to fill in the empty spaces.

There was a further complication. Most of the surfing scenes -- captured with cameras mounted on jet skis and surf boards -- were actually performed by Hamilton herself, who acted as her own stunt double. "She said there is 'no one better able to play a one-armed surfer than me,' '' McNamara said.

That introduced another technical challenge for Schmit and his visual effects producer Michael Caplan. Their task was to carefully meld Robb's head onto Hamilton's body, all the more tricky given that Robb was about 9 inches shorter than the 5-foot-11 Hamilton. That was achieved through a combination of digital effects and camera tricks.

As far as McNamara is concerned, the digital magic worked seamlessly.

"They brought the magnificence of this movie to life,'' McNamara said. "And I hope nobody notices what they did."

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Fade out for visual effects

Virtual backlot from Stargate Studios brings the world to L.A.

-- Richard Verrier

Photo: Actress AnnaSophia Robb playing teen surfer Bethany Hamilton, who lost an arm
in a shark attack. Filmmakers used digital effects and a prosthetic stump to create the illusion of Robb's missing arm. Credit: FilmDistrict and TriStar

 
Comments () | Archives (3)

true story of a young woman with the heart of a lion - can't wait to see it!

can't wait to see the SFX, too. Bethany's a hero for so many reasons...

And this is the future in the digital age.
I'm all for it.
Find the best talent you can get, whether they're in another country
or down the street doing their own digital stuff in their garage.
If an indie movie maker is truly creative, then they have to create and
think and act outside the box, if they want to be successful by going directly to the audience...and skipping all the middle people routes.
You dont need a big budget. You just have to find other ways to solve your problems without putting the big coins down. This is exactly what the digital revolution is supposed to be about. Congrats.

MARK11


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