Comic-Con 2007: It's a Wrap

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Here are a few of our personal highlights, low points and some of the projects we saw at Comic-Con that we look forward to catching in the future.

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A sign of the gaming times

Comic-Con has certainly gone mainstream over the years, but its geek roots were in full view in the gaming tournament rooms on the second floor. "Wizards of the Coast" had a room where in various corners players could participate in games of Dungeons & Dragons, Magic: The Gathering or "Star Wars."

There was another room with a Yu-Gi-Oh tournament and one with a Pokemon tournament. What did they win? Mostly boxes of cards or other merchandise.

-- Andrew Hiltzik

 




Our Bloggers

Geoff Boucher is a pop culture guru who writes about everything from Coachella to Spider-Man's unmasking. He'll be covering panels and anything cool that he comes across.

Sheigh Crabtree usually speeds past San Diego on her way to Tijuauna in search of clay monkeys. She will be covering Hollywood's looming shadow at the event, and seeking female-friendly graphic novels.

Jevon Phillips will be writing about booths, panels and the fan aspects of the show. Luckily, he will not be entering the Masquerade as Afro Samurai.